Yamb is played with 5 dice set. Each turn consists of rolling the dice and choosing one combination from the scoretable. Each turn you can roll dice at most of 3 times. On the first roll you should roll all five dice, and then choose which to hold and which to roll again. After the third roll or earlier, you should select combination to record the result. The game ends after scoretable is filled.
All columns have the same combinations, but differ in that where a combination may be used. In the first column the order of recording results is from top to bottom. On the second can be recorded at any time, the third is opposite to the first - You can score bottom up. Combination in the fourth column can be used only if on the first roll you select it.
Combinations in each column are twelve. First six rows are simple combinations - 1, 2, 3 etc. The score is the sum of all one's two's, three's etc. dice respectivly. If the sum of all first six rows are more than 60 - you will be awarded with 30 bonus points, if the sum is more than 70 - 40 points bonus, 50 bonus points if the sum is more than 80 and so on. Next 2 rows are "Max" and "Min", where the object is to score as much as posible and as less as possible points respectivly. 9th combination is "Straight" i.e. combination like 1 2 3 4 5 or 2 3 4 5 6. "Full", i.e. combination of 3 equal dice and other 2 equal dice. 11th combination is a "Poker" - 4 equal dice. And the last one "Yamb" - 5 equal.